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Devlog
Submission to DAE Game Projects 2025
Boilerline: Critical Pressure
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Devlog
Boilerline: Critical Pressure - DevLog #9
May 19, 2025
by
patrick_nellessen
#devlog
Hey Hey! Aaaand welcome back to Boilerline once again. We've been going at polish for this past week (Our entire feature set is implemented - yippie!), and it's been treatin' our game just right. Imag...
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Boilerline: Critical Pressure - DevLog #7
May 05, 2025
by
AardH2o
🧟Hello everyone! 🧟 Welcome back to the Boilerline devlog! As usual, we've been making steady progress. Feature freeze / polish is soon, but we are excited, but we are also feeling the Critical P...
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Boilerline: Critical Pressure - DevLog #6
April 28, 2025
by
patrick_nellessen
Heya! And welcome back to Boilerline. We're now pretty far into production - almost there! Thanks to Gauvin we’re now just about drowning in sound - train alarms bellow, zombie growls rattle your bo...
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Boilerline: Critical Pressure - DevLog #5
April 22, 2025
by
patrick_nellessen
#Devlog
Heya! And welcome back to our devlog! This week has been all about breathing life into our mechanics, polishing up those visual flourishes, and crafting the assets that make Boilerline truly, well...
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Boilerline: Critical Pressure - DevLog #4
March 25, 2025
by
patrick_nellessen
Heya! Welcome back to another update from the team. This week, we've been making some serious headway and I’m stoked to share what everyone’s been up to. Adriaan has been deep in art production, f...
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Boilerline: Critical Pressure - DevLog #3
March 18, 2025
by
AardH2o
This week was our first actual production week, we are all very excited to get this thing off the ground and ship something epic! Last week we showed how we finished of our prototyping phase, this wee...
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Boilerline: Critical Pressure - DevLog #2
March 10, 2025
by
patrick_nellessen
Hey hey! Another week, another pile of code, art, and questionable design choices. Here’s what’s been cooking: Patrick & Seppe have been refining the gameplay prototype, and guess what? It actuall...
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Boilerline: Critical Pressure - DevLog #1
March 03, 2025
by
Jankel02
1
#Devlog
Heya! And welcome back to our devlog! Last week we introduced you to our core gameplay idea. This week we are back to show you how our fledgling project is developing! First of all, we have decided th...
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Last Train to Tombstone - DevLog #0
February 24, 2025
by
patrick_nellessen
#devlog
Heya! We are a random development team of 6 people, and we're working on a game about trains and zombies (Or something along those lines). I just decided the temporary dev name will be Last Train to T...
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